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Schedule (tentative).

09.00 - 10.30

10.30 - 11.00

11.00  - 13.00

14.00  - 15.00

15.00  - 16.00

16.30 - 17.30

Introduction and poster presentation (along with coffee)

Invited talks

Design brief, group formation and Hands on game design activity in groups

Design activity concludes and preparation for presentation

Presentations by participants and discussion on integration of purpose with gameplay

Panel discussion

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