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Schedule (tentative).
09.00 - 10.30
10.30 - 11.00
11.00 - 13.00
14.00 - 15.00
15.00 - 16.00
16.30 - 17.30
Introduction and poster presentation (along with coffee)
Invited talks
Design brief, group formation and Hands on game design activity in groups
Design activity concludes and preparation for presentation
Presentations by participants and discussion on integration of purpose with gameplay
Panel discussion
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