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Schedule (tentative).

09.00 - 10.30

10.30 - 11.00

11.00  - 13.00

14.00  - 15.00

15.00  - 16.00

16.30 - 17.30

Introduction and poster presentation (along with coffee)

Invited talks

Design brief, group formation and Hands on game design activity in groups

​Design activity concludes and preparation for presentation

Presentations by participants and discussion on integration of purpose with gameplay

Panel discussion

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