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Schedule (tentative).
09.00 - 10.30
10.30 - 11.00
11.00 - 13.00
14.00 - 15.00
15.00 - 16.00
16.30 - 17.30
Introduction and poster presentation (along with coffee)
Invited talks
Design brief, group formation and Hands on game design activity in groups
​Design activity concludes and preparation for presentation
Presentations by participants and discussion on integration of purpose with gameplay
Panel discussion
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